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Cascade

Bouncy castle for ball bearings

Matchbox CascadeMany board games - Kensington springs to mind - usually bear a trite slogan on the side of the box along the lines of “A minute to learn, a lifetime to master”. Surely, then, the motto for Cascade was “A lifetime to set up, a minute to play”. But what a minute it was! Made by mini-car kings Matchbox, Cascade was one of those games where eventually no one really played by the rules, a bit like just reading out the questions from Trivial Pursuit without the board.

So the set up, then: an acid yellow plastic mat had spaces marked out for the five pieces of Cascade furniture. At one end there was an Archimedes Screw that sucked up ball bearings and launched them off a short ski-ramp. Then came the bam-bam-bam bounce across three taut red timpani thingies, before the balls hit a mini pinball table and fall into several scoring slots. Certain balls would be returned to the screw via a three-foot track for another go around the system. At least that’s what was supposed to happen.

Of course, lest the gradient tolerance of your bedroom carpet be sub-optimal, the little metal buggers would scatter to either side and roll under your bunk bed (we imagine Barnes Wallis felt similarly disheartened in that bit from The Dam Busters).

Best improvement via improper game play: put the launch tower on top of your wardrobe and let the balls REALLY bounce. A Mars-Staedtler rubber under the edge of each trampoline thingy helped angle them perfectly for extra distance too. No one had any idea what the scoring system was but in the same way that someone can win ten grand on Better Homes without wielding so much as a staple gun, you could “win” Cascade without any involvement from yourself whatsoever. And it was fun, so who cares?





Posted on January 17, 2006 by Registered CommenterSteve in | Comments3 Comments

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Reader Comments (3)

I remember receiving this classic for Christmas in 1978. Bizarrely addictive, totally pointless and definitively uncompetitive, it took the sting out of the fact that my main gift, the much salivated-over slotless car-racing game with "real overtaking", TCR, was a malfunctioning dud. I remember constructing little obstacles between the trampolines, such as piled-up Subbuteo team-boxes, to see how high the ball bearings would go.

I always thought it was surreal that it was made by Matchbox. And the box depicted a lurid representation of three kids "playing" the game, their faces lit with terrible joy. A strange one.
Jan 30, 2006 | Unregistered CommenterTobias Gast
I loved this game as a kid! I wish they would start making them again so I don't have to keep looking on E-Bay and pay a fortune for an old one. Anyhow, as commented noone kept score and it wasn't a 'competitive' game but as a girl I could care less about competition (especially in those days!). I just wanted to have fun playing!
Apr 17, 2006 | Unregistered CommenterMary Ann - 1965
Oh boy this was great.. I had no idea till this day that there was an actual "game" involved...

My dad somehow used to bring home ballbearings from work.. and it wasnt long untill I had thousands of them flying across the bedroom.

To me it was more like an executive toy...You could just watch it for ages !
May 25, 2006 | Unregistered CommenterSard

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