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Chutes Away

Discreetly-named air war leviathan

Chutes Away“Chutes” be damned. This was, to all intents and purposes, Carpet Bombing For Fun, as evinced by the explosion noises made by playing kids as they dropped the “chutes” on the revolving target, curiously painted up to look like some presumably inconspicuous fictional landmass, although it did resemble a sort of pre-continental drift Africa, now we come to think of it1.

Anyway, the stout bomber - sorry - troop carrier2 was mounted on a robust gantry, and controlled by one of those initially-exciting-looking, dial-heavy flight-deck consoles which, on closer inspection, turns out to have just two actual controls (three, if you include the off switch), the rest being useless stickers3. Ah well.

As the ground span relentlessly beneath, you would position your plane fore and aft, look through the crosshairs, wait for a target to come into view, and then bombs… er, chutes away! Get all ten in the waiting cups below and you win.

In a desperate attempt to reinforce the “liberation not annihilation” element a lesser-known sequel game was eventually introduced, Night Rescue Chutes Away, although the good intentions were slightly undermined by its description as a “target” game. The difference here? Your paratroopers could be dropped in the dark because there was a spotlight stuck under the plane.

In theory, this exciting development could have been a major USP, allowing as it did for the possibility of covert, post-curfew playtime. Unfortunately, the clockwork turntable that drove the thing made so much bloody noise, we might as well’ve had an actual plane in there with us.

Anyway, it was all good clean Dresden fun, brought to you by the good people of Gabriel. Gabriel?! No, us neither.

1So much so, that we’ll put money on it that the Chutes Away landscape is directly responsible for the look and feel of every British safari park since the ’70s.

2A twin-prop yellow-and-white airbus that could’ve just roared out of the opening titles for Tales Of The Gold Monkey.

3One of which was a red “Important! Read instructions first!” label that might as well’ve been stuck there by your parents. Along with the ones that said “Don’t break it, it cost a lot of money!” and “Let your brother have a go! It’s for sharing!” Cuh! Talk about the nanny state - as if anyone reads the instructions first anyway.





Posted on April 13, 2006 by Registered CommenterSteve in | Comments2 Comments | References4 References

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Reader Comments (2)

I reluctantly confess that I flipped over the cardboard overlay for the rotating target disc and drew my own landscape of tanks, bunkers etc, wittily entitling it 'Bomb the Argies'. I'm relieved to find I wasn't the only child who viewed this as a bombing simulator, rather than a rescue game.
Apr 23, 2006 | Unregistered CommenterRichard
i would have given my left knacker for one of these. still might if they threw in a screwball scramble.
Sep 14, 2007 | Unregistered Commentertubby

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