Commodore 64
Breadbin-shaped family computer
Often, the first computer to grace the family home would not be bought as a present for the kids, but borrowed as another toy for a tinkering dad. Commodore Business Machines had already dangled their PET, one of the top “take home from work for the weekend” computers, in front of inquisitive parents across the globe, but it was with the introduction of the VIC-20 and Commodore 64 in the very early ‘Eighties that they cornered the younger (i.e. games-obsessed) micro market1.
More eccentrically-named than their closest competitors, Commodore computers also pretty much outclassed any in their price range. As any owner wouldn’t tire of banging on about, the C64 had much better – that is to say, more arcade-like – graphics than the Spectrum, thanks to something called “sprites”2. Its sound chip was also more sophisticated, leading some very zingy music to accompany the on-screen action rather than the usual bleeps and boops.
On top of that, the C64 also had a purpose-built matching cream lozenge colour-scheme tape deck or floppy disk drive, a “proper” keyboard and that extra wodge of actually-not-very-important-in-the-event DRAM memory (a full 16K more than the 48K Spectrum; still some 6000 times less powerful than the average 3G mobile phone). But it did mean that a few classic programs were unique to what modern technologists would deem “the platform”: Dig Dug, Gilligan’s Gold and the assault-on-Hoth-apeing Attack Of The Mutant Camels to name but three3.
More than any other micro, though, the C64 was positioned as a grown-up’s office tool with all kinds of spreadsheet, word processing and accounts applications available. All that processing power! However, once computer and accompanying colour portable telly took up residence in the spare room, so did we. Come on, it was 1982! We could close the curtains, watch the first edition of The Tube on Channel 4 then play Defender ‘til bed time. You can catalogue your record collection later, dad.
Worthy, wealthy households instead chose to purchase the distinctly public service remit BBC Micro, which at least had a couple of Sunday morning computer literacy TV shows to back it up - although precious little in the way of games at first. Price wars and a failure to keep up with the increased specifications in the industry did for most of these machines in the end. Time has been kind, however, and a thriving retro scene keeps emulated versions of the C64 and all its contemporaries alive online somewhere out there on the Internet.



Reader Comments (15)
When I started to use the net in a big way I found lots of classic computing sites & this got me interested in them again.
Some relative were getting rid of their C128 & I took in off their hands.
I kept it until last summer when I was "talked" into getting rid of it, I was hardly using due to working full time & seeing a girlfriend most weekends. It went for £30 on eBay after a slow start.
Since then I'va managed to download a soundchip emulator & lots of game music files, as I found full emulators to be a bit flaky, judging by BBC Micro I found.
'We'd like a home computer!'
'How much money have you got?'
'A hundred and twenty pounds!'
'Then I recommend the Commodore 16 starter pack...etc etc. And here's your change for sweets!'
As an aside, I can recall the C16 machine being sold in Poundstretchers. It was not a cool computer to own, by any stretch of the imagination.
One of the C16's biggest limitations was its lack of hardware sprites - something that had helped make the C64 so successful in the games market. Incredibly, there was also no backwards compatibility with either the VIC or the C64. Add to that the low RAM (16k) and you have one of Commodore's biggest commercial flops.
The companion release to the C16 was the Commodore Plus/4. Pretty much the same machine, but in a much smaller, neater-looking case. Most importantly, it came with a primitive but functional "office suite" of software in ROM, i.e. built-in to the machine and launched just by pressing one button - no loading time! Same awful games, though...
C-64: 64K RAM, 16 colours, higher resolution, still 3+1 voices but the SID chip (sound) much improved...all packaged ina bizarre dark plum case, with brown function keys. Still used tape, but also used the 1541 5.25 inch floppy drive.to those richer kids are whose Dads would by their kid anything to keep them off motorbikes..
C16 and Plus 4 not worth mentioning...the C16 had 16k RAM and the both came out after the C-64..why? they were the cheaper version.
C-64 sold like hot cakes, thanks to games like Beach Head, Raid Over Moscow and even Elite. Then came the legends that were the Amiga range and we moved into a world of DPaint and Unix on the desktop. SHould have trounced PCs (hey, I could run virtual Windows 3.1 machine in a window on my Amiga 500..no i386 I saw could run AmigaOS in Windows!!) but sadly Commodore dropped the ball, didn't market aggresively enough and the rest is history, thanks to a specacled geek from Redmond. It could all have been so different...
Nice to know not much has changed: Cue basically identical slagging matches regarding my Wii and his bloody X-box...
Well at least I've matured...
They're wall-mounted and further equipped with an image scanner and Action replay VI utility cartridge. Just the complement for my sequencing PCs capable of multi-track 24bit audio processing....